![]() ![]() Person, a celebrity, a singer, a movie star or a sportsperson, or it could be a picture of anĪnimal, a car, a flower, a brand, a city, a musical instrument, and so on. This involves showing one picture and guessing who or what it is. It involves guessing theĬorrect word that describes the 4 pictures that are shown on your screen. This is one of the most popular and profitable games of its kind. So your game will stand out from the crowd You can customise the design of each element of your game. You can start making money without spending a dime In few clicks you can easily translate your game content to another language and target your game to other local markets To make even more money from your game, you can setup in-app purchases (sell coins to your gamers) and get paid directly from Google Merchant You can add and modify levels without uploading new version of your game to Google Play ![]() To reduce the size of the game, additional levels will be stored in the cloud and will be downloaded by gamers on demand. In the game builder you can easily create your own icon, no design skills required With each game you will automatically receive different styles of screenshots, game icon, feature banners, etc - all the graphics you will need to upload your game to Google Play With this feature you can multiply your chances to success in Google Play In just a few clicks, you can duplicate already created games, to create new games and Google Play listings. Having the tiles represent real-world events, actions, and objects helps bridge the gap between a new user’s real-world experience and the often abstract nature of computer programming.Supporting more then 20 languages, so you can create your own unique quiz games and release locally Once the apple is eaten, it no longer exists in the world, so the character will then go after the next one and so on until no more apples remain. The bumped tile is Kodu’s way of telling when two characters are close to each other. Line 2 says that when the character bumps into the apple, it should eat it. If there is more than one apple in the world, it automatically chooses the nearest to move toward. Line 1 says that if the character sees an apple, it should move toward it. EASY GAME APP BUILDER HOW TOFor instance, the sample below shows how to program a character to find and eat all the apples in the game world. The kode is continuously evaluated so that it immediately reacts to any changes in the state of the world. The language is high level in the sense that a lot can be accomplished in a very few lines of “kode” compared to traditional programming. The heart of Kodu is the tile-based programming language. Guided by this goal, we've tended to design new features so that they are simple and understandable rather than more complex and complete. The goal for Kodu has always been to be as easy as possible for new users. Since porting to the PC, support for keyboard, mouse, and touch have been added. The choice of releasing on the Xbox informed much of the early UI development since everything needed to be done using a game controller. ![]() The original target platform was the Xbox 360 using C#, XNA, and releasing via the Indie Games Channel. Kodu originated as a project in Microsoft Research. Kodu allows creators to build the world's terrain, populate it with characters and props, and then program their behaviors and games rules in a bespoke visual programming language. Kodu Game Lab is a 3D game development environment that is designed to teach kids basic programming principles. ![]()
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